Senior Unreal Developer (Remote)

SalsaMobi

Austin Texas

United States

Other
(No Timezone Provided)

Company DescriptionBetter Engineers. Better Results. SalsaMobi connects accomplished Software Engineers across the Americas with our portfolio of high-growth and newsworthy technology companies in the United States.Job DescriptionAs we continue to provide more varied solutions for our customers and build on our reputation as the Unreal Engine experts, we need more developers versed in game development, tools development, and C++. You'll work under our Development Manager and CTO to explore and expose engine functionality and wrap it into artist-friendly toolsets, or develop more typical "gameplay" for our end-user experiences.Building UI hooks for the editor's polygon editing functionsCreating custom code classes like a Batch Render CameraExtending a custom branch of the EngineBuilding UI interfaces in UMGProgramming input and interactivity for a variety of appsMaintaining our proprietary plugin and updating it for every new Engine versionExposing C++ functions to BlueprintsSetting up and automating a headless version of the EngineQualificationsThe perfect candidate is self-driven problem solver who loves to learn. With a lengthy and ambitious product roadmap at your disposal, we want someone who is motivated, forward thinking, adaptable, and looking to make a difference in the 3D community.Required:Proven Unreal Engine C++ experienceUnderstanding of versioning and repository best practicesBlueprints scripting experienceHunger to learn new thingsAdditional InformationDesired:VR & AR development experiencePython skillsTools / Pipeline development historyUser Interface design chopsBlueprints proficiencyMulti-user networking experienceMobile development experience

Senior Unreal Developer (Remote)

SalsaMobi

Austin Texas

United States

Other

(No Timezone Provided)

Company DescriptionBetter Engineers. Better Results. SalsaMobi connects accomplished Software Engineers across the Americas with our portfolio of high-growth and newsworthy technology companies in the United States.Job DescriptionAs we continue to provide more varied solutions for our customers and build on our reputation as the Unreal Engine experts, we need more developers versed in game development, tools development, and C++. You'll work under our Development Manager and CTO to explore and expose engine functionality and wrap it into artist-friendly toolsets, or develop more typical "gameplay" for our end-user experiences.Building UI hooks for the editor's polygon editing functionsCreating custom code classes like a Batch Render CameraExtending a custom branch of the EngineBuilding UI interfaces in UMGProgramming input and interactivity for a variety of appsMaintaining our proprietary plugin and updating it for every new Engine versionExposing C++ functions to BlueprintsSetting up and automating a headless version of the EngineQualificationsThe perfect candidate is self-driven problem solver who loves to learn. With a lengthy and ambitious product roadmap at your disposal, we want someone who is motivated, forward thinking, adaptable, and looking to make a difference in the 3D community.Required:Proven Unreal Engine C++ experienceUnderstanding of versioning and repository best practicesBlueprints scripting experienceHunger to learn new thingsAdditional InformationDesired:VR & AR development experiencePython skillsTools / Pipeline development historyUser Interface design chopsBlueprints proficiencyMulti-user networking experienceMobile development experience